Archive for the ‘Random’ Category

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Things are going slow.

August 4, 2010

The project is going slow, partly because my wonderful girlfriend has her birthday today.
Happy Birthday love!

My current project is to implement the C# event/delegate system into my gameclasses, specificly into the animations, so i will instantly know when a animation is finnished rather then doing extra updates. It’s possible this will be used for many other things as well, makeing sure the player dies, damage done etc, needs to be confirmed, but mainly it’s a way to make sure things will be executed on animation end.

On a side note, minecraft alpha server was released to day. If you don’t play it already, you should. www.minecraft.net

More news in the future. Ps. Got the death animation from my artist, so now zombies die with the right animation.

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I’m baaaaaack!

August 1, 2010

Hello there, it’s been a long time since last time.

Well I asume not many people are reading hear anymore since it was a year or more since my last post, but that doesn’t matter. I was planing on writting a bit about my latest project, but that will be in my following post, this one is just about, I’m baaaaaaaaaaaaaaaaaack!

Thank You.

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A post about reflections on the past and NoMoreSweden

June 25, 2009

I am heading back to Sweden at the end of the month, working in england have made me realize that the brittish game industry is a industry indeed.

The comparison I give to people is often, compare MC Donald’s with a family owned fast food place that got it’s own family recipies. Sure the family owned place won’t be as main stream, it won’t collect the kids by the thousands. But anyone with taste buds will realize it’s something different, and if it’s good it’s probably really good. Thats the difference between a Industry and something personal and cool

This time in England has made me realize what I miss about game development.
1. Talking to people I know are in a simular mindsets as me.
2. Working on a game I personally would play or enjoy. Or at least with code that educational and that I can enjoy.
3. Work on a random theme during a few days and see what happens.
4. Being deprived of sleep and senses just by having fun working on something.

What did I find by pure luck?
www.nomoresweden.com a game jam with hopefully a few spots still open at the point when I signed up.

The target group size would be at max 30 people. The latest blog update said there was 25 people signed up, with some luck 5 more haven’t signed up between then and now. Still waiting for the confirmation email, hoping that I will get a spot.

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Dominion

February 9, 2009

I was role-playing this weekend, and when we where done Dave suggested a game of Dominion.

This is my first experience of dominion and I was quite surprised. Even if the game contains a lots of cards the basic rules are quite simple.

1. You need victory points to win.
2. You got Gold that you buy new cards with.
3. You draw untill you have 5 cards on hand
4. You can only do one action and one buy per turn unless the Cards you play say otherwise (+1 action, +1 buy, +1 Card,+1 gold)

It’s essentially a game of build a good deck of cards. The victory points can be bought, but the cards will take up space in your deck (One turn I hade 1 copper and 4 VP cards in my hand) At the end of your turn, you have to drop your entire hand into the discard and draw 5 new cards. Once your draw pile is out of cards you reshuffle your discard pile and draw 5 more cards again. The same thing apply if you play a “draw more cards” card and don’t have any more cards to draw.

The Player winning the game can choose to replace a existing Action card with another type of action card from the box. This will reshape the game for the next turn. (removing the moat and adding a thief apparently makes gold cards worthless because everybody need to throw their gold away) Instead the wood cuter becomes the most valuable card since it gives +2 gold when played and it can’t be stolen. The only way to block the thief was with the moat that’s been replaced. So as you learn to play the game you are still being faced with new challenges and changing game play.

I want to get my own version.

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Ben’s Band

February 6, 2009

Got a link to Ben at works myspace page for the band he is playing in. Some quite decent stuff.

“Bens Band”

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The Legend of Engine.

February 4, 2009

Being a long term Zelda-fan I considered the fact of trying to build a Zelda-style Engine where most of the data can be managed trough xml. Kind of a easy introductionto make a adventure game, NPC interaction, swing a weapon on a button, or throw/shoot something that you equipped etc, possibility to apply area effect to a object and check for said effect on objects. So for instance a bomb would have the tag explosive, a easy xml change to the object layout can make a enemy take a specific amount of damage from a “explosion” or make a object crumble and be destroyed.

This would be something for the future if I should have the time to implement it, many other projects in the way first.

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Inspection done.

January 29, 2009

The inspection went ok. Was quite quick, and we got the possibility to mention some stuff thats been busted or not working correctly.

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Annual Flat inspection.

January 29, 2009

Today we are going to have a Annual flat inspection, I guess it’s going to be one of those things where they look that all the walls are left standing, and no new ones have apeared out of nowhere. To that fact I have taken the afternoon off. We’ll see how it all goes, more on the situation as it develops.

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Time to throw in the forum towel.

January 21, 2009

I can’t remember how long ago I started to hang on www.Gamedev.se. The thing I do know is, that during this time I have held approx 7% of the total posts with a rough estimate of 1.5 message a day. Not bad stats.

The forum itself isn’t that bad, and people are okey. But it simply didn’t evolve or changed that much, never enough movement or new things happening. There is the same flow of new people, asking the same questions. Sometimes you help, sometimes you don’t and other do. There are the same questions, the same arguments over things that doesn’t matter, and the same hardcore followers. A short discusion about some new thing.

Sometime I just think it just got a bit to inbreed, you knew roughly what response you where going to get when posting, a nice post there, a comment on something unrelated there, an argument and then silence. I want something more. I am going to start exploring alternative forums and writing on my blog instead, focus on my code.

Enough of the hamster wheel, time for a change!

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Pizza day.

January 19, 2009

Today we had some team building at work, well part of the team did, and everybody got free pizza for lunch. I bought a brown bread sandwich with cheese and cucumber and ate one slice of pizza. Don’t get me wrong I like pizza, but if I am trying to stay healthy there is always going to be sacrifices.

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